If there's one thing playing on Jade Quarry has taught me, it's this: people who are really, seriously into world PvP are really bottom-of-the-barrel tier scum.
It's a little harsh, but I can't think of any polite way to put it. These guys are willing to extoll, at length, the virtues of world PvP, but they are all invariably ego-driven idiotic chucklefucks of the highest caliber.
Special thanks to JadeQuarry.com for helping me finally attain the conclusion to something about MMO players that's been itching at the back of my mind for a while. Not a lot of time spent lurking the forums there makes how much of a retarded ego circlejerk the WvWvW "community" really is quite apparent.
I unwittingly got wrapped in the still-fresh MMAC/AoS debacle. Menaace, the "franchise owner" of MMAC (Mixed Martial Arts and Crafts--an absolutely brilliant guild name) tried to depart from JQ.com's shithole by creating a new site for more serious, on-topic WvWvW discussion called the Emerald Council. I sent him a big message telling him how I agree with his disgust with JQ.com and wishing him better luck with EC; he eventually hooked me up with a guild invite to MMAC. Little did I know, the people he had charged with leadership of the GW2 guild were on the cusp of demanding Menaace step down from leadership because of all the retarded, retarded forum drama. Menaace responded by clear cutting all of the dissenting leadership, who promptly responded by creating their own guild and dragged most of the active membership of MMAC with them. I'm sitting on membership in both guilds (but only representing my own now) while the dust clears; I wish MMAC and EC success still but it's clear that MMAC is now going nowhere, and while I became fast associates of several okay dudes in what is now Army of Shepherds, I firmly believe they're another drop in the pond of the sea of leaderless shits who run around Jade Quarry's WvWvW thinking they're tactical geniuses.
I'd also tried to start a guild to use as an impromptu Looking For Dungeons channel, but after about a week and a half of recruiting (managed to get just shy of 100 members at its peak), I basically gave up since it was turning into too much work for how useless it turned out to be and anyways Lion's Arch general chat serves the same purpose.
Aside from all of the above, I have my own lil personal guild that I enjoy some peace and quiet in whilst I accumulate influence. I now have my own private guild bank and am close to having my own set o' guild armor available. Also, some teenage kid keeps messaging me to ask my advice on random subjects.
UPDATE 11/28/2012: I discovered probably about a week ago that Menaace has since transferred to another server to join some other guild and he's deleted both the Emerald Council and MMAC websites. Lending further credibility to the argument that he's a complete whackjob, he was caught fervently pretending to be a member of AoS on GW2Guru. All this made the decision on which guild to stick with that much easier.
Friday, November 16, 2012
Super Duper Update Part 3 - Meanwhile...
Though I still consider myself to be on the Guild Wars 2 bandwagon, I'm not still playing it a ton aside from running a few explorable mode dungeons a day for tokens for gear and leveling random (literally, I've taken to dice rolls to pick which to play on a given day) characters to power through the (what would now be referred to specifically as the PvE) daily achievements. Actually, I've taken to listening to girlwriteswhat's videos (the MRM is an interesting subject) to extend the life of each play session before I get tired of clearing the same maps over and over.
Aside from that I've been bouncing between an assortment of games including Torchlight 2, Borderlands 2 (shout out to my old FFXI buddy Margulis, who hooked me up with a spare copy), Orcs Must Die 2, AI War: Fleet Command, XCOM: Enemy Unknown, and Dota 2. Been killing a lot of time watching through the 2012 Dota 2 International (actually, I wrote a huge post on my Facebook that I oughtta copy over to here at some point about how fucking awesome one of the matches was).
Alice and I made very quick work of Torchlight 2 and then quickly lost interest in it. We've been kinda floundering trying to find some other game to co-op in now that SMNC is basically dead. Payday has gotten some interesting updates recently, but unfortunately the game has mostly run its course with me already. Been trying to get him to give OMD2, AI War, or GW2 a try but no dice so far. Actually, I just came across Natural Selection 2, thinking of getting it, wonder if alice might find it interesting.
I'm all caught up with A Song of Ice and Fire now. I started reading through some books from my younger days to see if they've stood the test of time, chiefly books by Robert A. Heinlein. I found Citizen of the Galaxy to be pretty pleasant, but found that I didn't really like Stranger in a Strange Land. I did, however, seriously enjoy Starship Troopers and it has deeply informed some of my thoughts on the structure of society in general (made a big, interesting Facebook note about that too). Lately I started watching through Death Note again to kill time.
I started taking tri-weekly half hour walks about 3 weeks ago. Figured it was time to at least make a token effort towards a more healthy lifestyle. I'm able to gauge a little progress so far, so it's really encouraging.
Aside from that I've been bouncing between an assortment of games including Torchlight 2, Borderlands 2 (shout out to my old FFXI buddy Margulis, who hooked me up with a spare copy), Orcs Must Die 2, AI War: Fleet Command, XCOM: Enemy Unknown, and Dota 2. Been killing a lot of time watching through the 2012 Dota 2 International (actually, I wrote a huge post on my Facebook that I oughtta copy over to here at some point about how fucking awesome one of the matches was).
Alice and I made very quick work of Torchlight 2 and then quickly lost interest in it. We've been kinda floundering trying to find some other game to co-op in now that SMNC is basically dead. Payday has gotten some interesting updates recently, but unfortunately the game has mostly run its course with me already. Been trying to get him to give OMD2, AI War, or GW2 a try but no dice so far. Actually, I just came across Natural Selection 2, thinking of getting it, wonder if alice might find it interesting.
I'm all caught up with A Song of Ice and Fire now. I started reading through some books from my younger days to see if they've stood the test of time, chiefly books by Robert A. Heinlein. I found Citizen of the Galaxy to be pretty pleasant, but found that I didn't really like Stranger in a Strange Land. I did, however, seriously enjoy Starship Troopers and it has deeply informed some of my thoughts on the structure of society in general (made a big, interesting Facebook note about that too). Lately I started watching through Death Note again to kill time.
I started taking tri-weekly half hour walks about 3 weeks ago. Figured it was time to at least make a token effort towards a more healthy lifestyle. I'm able to gauge a little progress so far, so it's really encouraging.
Super Duper Update Part 2 - SWTOR
http://www.swtor.com/free/features
Look upon Bioware's works, ye mighty, and despair.
Callsign's been sending me several sad messages about how he was really excited in the days leading up to SWTOR going free to play. Then he sends me some messages this morning pissed at how the exp rate is half for free players. But that's only the tip of the iceberg--the SWTOR free to play model is riddled with mind-boggling shit like emotes and the ability to toggle off your helmet being options that require real money transactions.
Every so often I peek at the MoX Mumble server's user numbers and they're always pretty high, which I guess is good for them. I was actually so tempted to find someone to ask whether the latest patch and/or the free to play conversion has managed to wreck the game even further that I went and signed up for the MoX Facebook group again. I was really tempted to make a post to that effect, but was dismayed to find that I recognized virtually nobody from the group any more (think I recognized Clausy and Darkhorse, but that's basically it).
Actually, I thought I had more to say about SWTOR, but maybe not.
Oh, they JUST RECENTLY released Nightmare Mode Denova. It is now early November. 1.2 was released on 4/12/2012. Holy shitfuck that was about 7 months ago. Jesus tittyfucking Christ on a stick, that's outrageous.
I still get a weird number of hits on my Denova loot list page despite having it hidden on this blog except for direct linking.
Look upon Bioware's works, ye mighty, and despair.
Callsign's been sending me several sad messages about how he was really excited in the days leading up to SWTOR going free to play. Then he sends me some messages this morning pissed at how the exp rate is half for free players. But that's only the tip of the iceberg--the SWTOR free to play model is riddled with mind-boggling shit like emotes and the ability to toggle off your helmet being options that require real money transactions.
Every so often I peek at the MoX Mumble server's user numbers and they're always pretty high, which I guess is good for them. I was actually so tempted to find someone to ask whether the latest patch and/or the free to play conversion has managed to wreck the game even further that I went and signed up for the MoX Facebook group again. I was really tempted to make a post to that effect, but was dismayed to find that I recognized virtually nobody from the group any more (think I recognized Clausy and Darkhorse, but that's basically it).
Actually, I thought I had more to say about SWTOR, but maybe not.
Oh, they JUST RECENTLY released Nightmare Mode Denova. It is now early November. 1.2 was released on 4/12/2012. Holy shitfuck that was about 7 months ago. Jesus tittyfucking Christ on a stick, that's outrageous.
I still get a weird number of hits on my Denova loot list page despite having it hidden on this blog except for direct linking.
Super Duper Update Part 1 - Preface
So clearly this blog has fallen somewhat by the wayside, but I thought I might at least make a minor effort to bring things a little more up to speed. A lot of the info on GW2 that I've previously posted here is quite out of date and/or inaccurate, however I've chosen to just let them sit since there's now plenty of up-to-date and more oft-updated resources for many of the things I've covered previously. And what is relevant to be updated I'll cover in relevant posts to follow.
I have 4 big topics I'd like to address that I'm going to split into separate posts: where my characters are at in GW2, some writing about my goings-on/history on Jade Quarry so far (especially with respect to the WvWvW environment), non-MMO things I've been up to, and SWTOR.
I plan on tackling the last of those first, being that my impetus to write this is a result of having taken a look at the free2play matrix for SWTOR and being absolutely floored by how horrifying it is. Then a lil nostalgia led me to reverse my childish decision to leave the MoX Facebook group (though whether I may again remains to be seen).
On that same train of thought I'm going to cover my personal progress in GW2 last with a gigantic post about my characters in GW2 since that's probably what I have the most to write about, especially since I'd like to talk gearing and skill/talent builds.
So here we go.
I have 4 big topics I'd like to address that I'm going to split into separate posts: where my characters are at in GW2, some writing about my goings-on/history on Jade Quarry so far (especially with respect to the WvWvW environment), non-MMO things I've been up to, and SWTOR.
I plan on tackling the last of those first, being that my impetus to write this is a result of having taken a look at the free2play matrix for SWTOR and being absolutely floored by how horrifying it is. Then a lil nostalgia led me to reverse my childish decision to leave the MoX Facebook group (though whether I may again remains to be seen).
On that same train of thought I'm going to cover my personal progress in GW2 last with a gigantic post about my characters in GW2 since that's probably what I have the most to write about, especially since I'd like to talk gearing and skill/talent builds.
So here we go.
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