Thursday, July 26, 2012

Memories of Memories of Xendor

I still think Darkhorse was the best guild leader I've ever had at present.  It's strange to continue to find myself believing this given how abruptly my association with Memories of Xendor ended.  He had the best combination of leadership, logistical management ability, and straight up player skill that I've ever had the pleasure to work with, and he complemented this by surrounding himself with incredibly competent subordinates.

Thinking on it just now, I believe that the slowly rising tension I had with the guild was the result of a feeling that I needed to continue to justify my position within the guild--which is probably why my formal removal of my officership was the last straw for me.  Coming into the guild, and pretty much right up to 1.2, I brought and continued to bring a lot to the table: multiple high level characters, the bragging rights of my legacy level, and connections to other raiding guilds brought about by my voracious raiding appetite.  I was fast friends with pretty much everyone in the guild and was quickly trusted council of the guild leadership.  Darkhorse and I had even spent significant time leveling our alts together, both for PTS titles and for...more level 50 alts.

1.2 ended pretty much all of that.  When I hit the legacy level cap there was no longer any excitement in continuing to play alts (even the legacy advantages offered by 1.2 couldn't rekindle my interest long enough to finish leveling my last two characters).  Furthermore, with legacy level 25 being the max required for any of the advantages, having anything higher became less impressive and more laughable (and the fact that I still would have to shell out millions for legacy unlocks was a punch to the gut) especially since anyone who'd bothered to play consistently was already at 25.  With new, difficult raid content guilds either didn't bother attempting it if they were casual or tightened up their rosters for in-house only raids, thus negating any advantage I could hope to leverage from having multiple characters.  This was compounded by MoX requiring me to stick to one character for raids--and I got stuck with a class that under-performs.

Before the merger, the officer core was already sort-of bloated and became definitely so afterwards.  Thus if nobody was questioning my usefulness as an officer and core raider, by then I certainly was and the stress accumulated from there.  I could complain that Darkhorse did a poor job of listening and reacting to my concerns (which I'll insist was a valid complaint and perhaps one of Darkhorse's only weaknesses as a leader), but by then it was the result of a larger problem at work.

Every once in a while I dream of going back and joining MoX again, but the thought of playing the Old Republic again makes me physically ill.  Damn shame.

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