Sunday, May 6, 2012

Okay

Just logged in for an hour waiting for the "optional" raid to come together tonight only to be told I was benched for the 1 HM Denova boss they were attempting tonight (the tanks).

This is basically the second-to-last straw for me and SWTOR.  I'm at that point I've been at in WoW et al multiple times, nearing the end of my cycle for an MMO, where I only log in to raid and at that end up raiding many hours of slow progress--which I'd normally be okay with if hanging out with guildies in the raids were fun and frankly the last few weeks have not been.  Add to that the fact that SWTOR as an MMO is the floundering infant of a production staff that has refused to learn from the mistakes and successes of its predecessors in general.  When the development cycle of the next 1.X patch is measured in months and basic features such as dual-spec are dangled in front of us as being beyond 1.3 I find myself having trouble caring more and more.  I can almost sympathize with people who were disappointed ranked PvP didn't land in 1.2.

I'm told that the reason we've been doing 16-mans is basically political; in order to get Ghost Codex to agree to the merger, among the terms was that we'd be focusing on 16-man.  These are terms that I do not like and it's worth noting that this was a decision made without consulting the current guild membership.  This translates as struggling to get 16 people to pull off each boss' raid mechanics perfectly, which is an astounding frustration.  Jumping straight into poorly-tuned 16-mans is stupid and a complete waste of time without spending time first accruing gear and experience in the 8-man; even if there's enough people sitting around to do 16-mans--that's two 8-mans that could be clearing every week.

Anyways, in other news I've been playing an awful lot of Super Monday Night Combat the last few weeks.

1 comment:

  1. Yea well 16 man is cleared so it was worth the little bit of aggravation.

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