Saturday, April 14, 2012

Denova Normal Mode Progression

Went back into 8-man Normal Denova with whomever we could scrape together; we've adopted an unusual raid schedule this week since the new stuff came out on a Thursday.  First boss was already down from the 16-man we ran last night.  Got up to and through several attempts on the last boss.

Second boss, the tanks, have some tricky mechanics but aren't really all that hard once you've learned to juggle them.  For people just wading into it, it's important to know not to destroy the shield generators on the add phase and that Double Destruction must be dealt with by some coordination between two DPS and the tank.  There's a lot more to it, but dealing with those two mechanics is a start.

The third boss is a puzzle boss and likewise pretty easy once you've got the hang of it.

The last boss was kinda fun and tricky.  We got close several times and with a little cleanup (ie not raiding with several members in a time zone where it's 2AM) it'll be pretty simple to finish off.

Also, it's important to keep in mind that mid-way to the next boss after every boss there's a chest containing an additional 4 Black Hole Commendations.  The lockout on the chest seems tied to the death of the previous boss.  When we started and got to the chest between bosses 1 and 2 we were unable to open it; we surmised that the reason has to do with the instance resetting (similar to how the boss-loot boxes regenerate but are inaccessible for the pylon and council bosses in EV).  Also, we had one member swap out for another after the second boss and the new guy we brought in couldn't access the chest after the second boss--furthermore after we discovered this we tried to bring back the guy we swapped out and he couldn't access the chest either.  So if you're going to call it a night after one of the bosses and still want the additional loot, make sure you clear your way to the chest before you close shop.

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