Hey everybody, it's rant time! Yay!
So I appended a little checklist on to the end of my last post to keep track of everything I need and then checked the GTN for the fourth time to find some orange boots or gloves recipes. There weren't any, which begged the question: are there any orange boots or gloves recipes? Off to Torhead to manually search through all the Synthweaving recipes...
Why yes! There are! If don't mind getting (or already have) Valor Rank 60 for BM gear or already have the bind-on-pickup Exotech recipes.
Guess who has neither? Me!
So yeah, I'm officially sick of the design of itemization in 1.2. I'm about ready to give up on crafting and just gear out from tokens instead of bothering with this horseshit any more. I think it's stupidly unfair how much work you have to do to squeeze out a few more incrementally higher numbers just because Bioware has its head up its own ass about itemization.
What do I mean?
-The fact that I'm ripping item modifications out of Assassin gear to use because they still think Sorcerer's need Accuracy on their items
-Campaign gear cannot be RE'd for appearance without the Armoring slot still on the gear, meaning its a gamble between keeping the best gear available or gaining access to the appearance of the best gear available.
-Blowing hundreds of Black Hole Commendations on a chance to learn gear recipes.
-The sparse, easily accessible orange gear that can be critted as recipes rely on random world drops and crafting mission success rates, generally look like ass, and there aren't even accessible hands or feet recipes.
This isn't fun, it's just infuriating. Fun minmaxing is figuring out how to play better and selecting the right gear from an itemization pool that makes sense, not figuring out how to beat an itemization schema designed by retarded monkeys.
Did they not learn their lesson in making people open random boxes for PvP gear? Did they think we'd still enjoy gambling on reverse engineering for loot? At least random PvP boxes were something that affected everyone who PvP'd equally; this only affects the people who actually give a shit about playing at their peak. Furthermore, it just blows my mind how you could scrap together this system and then be too stupid to make sure there's enough recipes to make it work. In designing a system with the goal to allow players to wear whatever they want, they pigeonholed top tier, progression-focused players into wearing whatever shit-looking orange recipes are sparsely available. Oversight is not an excuse any more, this game's been live for 4 months.
Whatever, I'm just pissed I wasted the last 12 hours figuring out how to minmax gear that can't be minmaxed for a class that's low-to-mid tier DPS regardless of the effort I put into it, I'm sure I'll get over it.
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